Fireball finally sketches crazy SON OF THE MASK Concept Art

Fireball’s original design for the film “SON OF THE MASK,” this wacky Muscle Car was built in Australia for the film and although the movie tanked… it was worth it just for the chase… Let’s get into it…

In the annals of cinema, there are few films as visually striking and conceptually ambitious as “SON OF THE MASK.” Released in 2005 as a sequel to the iconic 1994 comedy “The Mask,” this film aimed to capture the whimsy and imagination of its predecessor while blazing a trail of its own. At the heart of its charm lies its design language, particularly in its homage to the comic book origins of the character and its daring transformation into tangible reality on the Australian sets.

Check out the SON OF THE MASK Muscle Car IN THE GARAGE NOW!

Central to the film’s design narrative is the iconic car, a fantastical creation that seamlessly merges the sleek lines of classic automobiles with the over-the-top extravagance of cartoonish imagination. Designed by Fireball, the car serves as both a mode of transportation and a statement piece, embodying the spirit of creativity and playfulness that defines the world of “Son of the Mask.” With its bold colors, exaggerated features, and larger-than-life presence, the car becomes a character in its own right, reflecting the larger-than-life nature of the film itself.

However, perhaps the most remarkable aspect of “Son of the Mask” is its ability to bring cartoonish transformations to life through the magic of practical effects and cutting-edge visual effects technology. Filmed on location in Australia, the production faced the daunting task of translating the exaggerated antics of cartoon characters into the real world. Under the guidance of director Lawrence Guterman and a team of talented designers and technicians, the film rose to the challenge, creating a seamless blend of live-action performance and digital wizardry.

One of the most memorable sequences in the film involves the transformation of the protagonist into a cartoonish version of himself, complete with exaggerated features and rubbery limbs. Through a combination of prosthetics, animatronics, and computer-generated imagery, the filmmakers were able to bring this fantastical vision to life, creating a truly surreal and unforgettable cinematic experience.

“Son of the Mask” stands as a testament to the power of design to elevate storytelling and bring the impossible to life. From the whimsical car design to its groundbreaking visual effects, the film pays homage to its comic book roots while carving out its own place in cinematic history. And in the process, reminds us of the boundless possibilities of imagination and creativity.

Son of the Mask Muscle car Concept Art by Fireball Tim


Yes, Fireball does cool cars, but he also has kicked out thousands of Concept Art WORLDS for amazing movies. Here’s just a few from the as-yet-unmade ARTEMIS FOWL.

Artemis Fowl is a series of eight science fiction fantasy novels written by Irish author Eoin Colfer, featuring the criminal mastermind Artemis Fowl II. The series has received positive critical reception and generated huge sales. It has also originated graphic novel adaptations, and a film adaptation is currently in the writing process.

A teenage genius, Artemis captures Holly Short, who is a Fairy and a captain of the LEPrecon (Lower Elements Police Recon), in the first book and holds her for ransom to exploit the magical Fairy People and restore his family’s fortune. In the sequel, Artemis Fowl: The Arctic Incident, he allies with the Fairies to rescue his father from the Russian Mafia. The series introduces Artemis as an anti-hero and the fairies’ enemy, but as the series progresses, he assists the Fairies in resolving conflicts with worldwide ramifications, with Artemis’s character developing and changing throughout the chronology. The series concluded with Artemis Fowl: The Last Guardian, released July 2012.

In 2001 plans were announced for a film adaptation of the series. Miramax Films was named as purchasing the film rights, with Lawrence Guterman signed to direct. In 2003 Colfer stated that a screenplay had been finalized and that casting was due to start the same year, but expressed skepticism over whether or not this would come to pass. Colfer also revealed the film was in pre-production. The film remained in development and was assumed to be in development hell until 2011, when it was reported that Jim Sheridan was interested in directing the movie.

In July 2013, Walt Disney Pictures announced that an Artemis Fowl film covering the events of the first and second novels of the series would be produced by Disney and Harvey Weinstein of The Weinstein Company, with the screenplay developed by Michael Goldenberg (Peter Pan, Harry Potter and the Order of the Phoenix). Robert De Niro and Jane Rosenthal signed onto the project as executive producers.

On September 1, 2015, Variety reported that Kenneth Branagh had been hired to direct the film for Disney, with Irish playwright Conor McPherson as screenwriter and Judy Hofflund as an executive producer. Eoin Colfer confirmed this in a video to Artemis Fowl Confidential, and spoke with RTE Radio 1 about meeting Branagh several times to discuss this prior to the announcement.